Assist - a pass to a teammate that leads directly
to a made shot or basket.
Backboard - the structure
to which the basket is attached.
Backcourt -
the area from the midcourt line to the end line furthest from the offense's
basket.
Bank shot - a shot where the ball is
bounced or banked off the backboard and then drops into the basket.
Baseline - the line behind each basket; also called
the endline.
Basket - the metal rim and corded
net hanging which attached to the backboard.
Blocked shot -
deflection or stopping of a shot by touching part of the ball on its way
up the basket.
Boxing out - positioning a body
between his opponents and the basket to get rebounds and prevent the opponents
from doing so.
Charging - when an offensive
player runs into a defender who has established position.
Crossover dribble - dribbling the ball across the
body from one hand to the other.
Defensive rebound -
a rebound by a player on defense.
Double team -
when two teammates guarding a single opponent.
Dribbling -
repeatedly bouncing the ball on the floor with one hand to advance the ball
or keep possession of the ball.
Drive to the basket -
move rapidly toward the basket with the ball.
Dunk - when a
player close to the basket jumps and slams or throws the ball down into
the rim.
Fast break - begins with a defensive
rebound. The player immediately sends a pass toward midcourt to his waiting
teammates who are sprinting to their basket and quickly shoot before enough
opponents can catch up to stop them.
Flagrant foul - excessive
or unnecessary contact against an opponent.
Foul line or
free throw line - the line 15´ from the backboard and parallel
to the end line which players shoot free-throws from.
Free
throw - an unguarded shot taken from the foul line.
Full-court press - when defenders guard the offense
in the backcourt and frontcourt.
Guarding -
following an opponent around the court to prevent him from recieving the
ball, taking a shot or making a pass.
Jump ball -
where 2 opposing players jump for a ball as an official tosses it above
and between them. The player tries to tap the ball to their teammates to
gain possession.
Man-to-Man Defense -
the defensive strategy where each defensive player is responsible for guarding
one opponent.
Offense - the team with
possession of the ball.
Offensive rebound -
a rebound by a player who is on offense.
Officials -
the people on the court wearing black and white striped shirts who control
and officiate the game.
Open - when a player
is free or unguarded by a defender.
Out of bounds -
the area outside of and including the end lines and sidelines.
Pass - when a player throws the ball to a teammate.
Perimeter - the area beyond the top of the
foul circle including 3-point line.
Personal foul -
push, hold, trip, hack, elbow, restrain or charge into an opponent that
may result in injury.
Pivot Foot - the
foot that must remain touching the floor until a ball handler who has stopped
dribbling is ready to either pass or shoot.
Rebound -
when players grab a ball that is coming off the rim or backboard after a
shot attempt.
Screen - when an offensive
player stands next to a defender to gives his teammate the chance to take
an open shot.
Sidelines - the two boundary
lines that run the length of the court.
Squaring
up - when a player's shoulders and feet are facing
the basket as he releases the ball for a shot.
Starting Lineup -
the five players who begin a game.
Substitute -
a player who comes into the game to replace another player on the court
Team fouls - each personal foul committed
by a player is also counted against his team; when a team goes over the
limit, its opponent is given free-throw opportunities
Technical
Fouls - conduct that officials believe are detrimental to
the game and a free-throw opportunity is given to the non-offending
team.
3 point play - when a players is fouled
as he scores a 2 point field goal which is followed by a successful free-throw.
Three Point Shot - a made shot worth 3 points
because the shooter was standing behind the 3-point line when he released
the ball.